Parry-first bullet-hell roguelite

RIPOSTE

Dodging keeps you alive. Parrying is how you win.

Most bullet-hells just ask you to survive. RIPOSTE asks you to strike back.

Catch a glowing shot at the last instant, ricochet it into a boss, and freeze time to unleash a storm of counters. Every run you unlock new weapons, draft new augments, and crack open a new boss's gimmick. Clear the loop and it begins again — faster, meaner, hungrier.

Built solo and growing almost daily — new weapons, augments, and bosses keep landing.

๐Ÿ’ฅ Key features

๐Ÿ›ก๏ธ Parry-first combat

Anyone can dodge. Snap a parry on an incoming shot and it becomes your highest-damage weapon — fired straight back where it came from. Hit the perfect window and time itself bends your way.

๐Ÿ‘น 9 bosses, 9 gimmicks to crack

  • GLITCHfractures the screen with crack-shot blasts
  • SHELLhunts you down with high-speed tracking markers
  • TRAPbaits your parry into live minefields
  • NEXUSbounces your reflections back — a ping-pong duel
  • WARDraises impassable walls; slip through the one gold gap
  • PULSEbursts rings on a beat; dodge to the rhythm
  • MIRRORmirrors your position and fires — never stop moving
  • WARDENcloses walls from both sides; weave the offset gaps
  • ECHOfires from where you stood 3 seconds ago

๐Ÿ”ซ 8 unlockable weapons

Homing, Spread, Pierce, Marking and more — each one rewrites how you play. Beat bosses to earn them.

๐Ÿƒ 17 synergy augments

Level up mid-run and draft a build — chain reactions, overdrive, mark-spread, extra lives. No two runs stack the same.

โšก Time-stop ultimate

Fill your Momentum, then shatter time — line up reflections in slow motion and detonate the whole board.

๐Ÿ† Beat your best

Persistent high scores, an arsenal to unlock, and achievements for the ruthless. No-hit a boss? Land a 50-combo? Prove it.

๐Ÿ‘๏ธ Built to be read at a glance

The enemy's shape tells you what it fires

Spikes mean a full circle spray, a boxed frame means a square wall, spiral arms mean a corkscrew. Learn a silhouette once and it never surprises you again.

โ™ฟ Readable by design

Parryable shots are rings (โ—Ž). Un-parryable shots are solid (โ—). The one rule that keeps you alive never depends on color — fully playable colorblind, first try.

๐ŸŽ“ Teaches you in 30 seconds

A short first-run guide walks you through move โ†’ parry โ†’ perfect โ†’ ultimate, and actually draws the parry windows on screen so you can see how close is close enough. Each boss gets a one-time heads-up on its gimmick the first time you meet it.

๐Ÿ“ฑ One-thumb ready

Full touch support: drag anywhere to move, aiming is automatic, tap PARRY. Pocket-sized carnage.

๐Ÿ•น๏ธ Controls

WASD / Arrows Move ยท dodge
Mouse Aim — autofire, no clicking
SPACE / Left click Parry
E / Right click Ultimate (at 100% Momentum)
Solid shots (โ—) and lasers can't be parried — dodge those.

๐Ÿ’Œ From the developer

This is my first game.

Putting something out for the first time is terrifying. Every run you play, every comment you leave, every "I died to NEXUS again" means more than you know.

I'm updating RIPOSTE almost daily — more bosses, more weapons, more augments — and I read everything. Drop a high score, your favorite fight, a balance gripe, or just say hi. I'll see it.

Thanks for giving my first game a shot.

Happy parrying. โšก

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